Happy Throwback Thursday!
We continue our journey through X-Morph: Defense’s development. This time we are back to the topic of the destruction system. A couple of weeks ago you could read about how objects are prepared for the game and how we made sure they can be destroyed in a realistic manner. As you have probably guessed, we didn’t get it right the first time. This video shows you several iterations of the system in the game.
https://youtu.be/mBJSeVKWPZ4
X-Morph: Defense changed drastically during its 5 years of development.We had to do everything by trial and error, so we learned a lot in the process. You will be able to read more about it very soon, since we are going to release a full-length article, featuring all the details of the destructibles in the Schmetterling Engine.
Until then, however, have a look at our other social media channels! Links are below!
Have a good rest of the week!
EXOR Studios
https://discord.gg/pmdANAF
https://www.facebook.com/exorstudios/
https://twitter.com/exorstudios