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Grav|Lab has native Oculus Runtime Support (for Rift w/ Touch)

Just to prevent a little bit of confusion:

The Steam version of Grav|Lab has support for both native OpenVR and native OVR. This means when you play Grav|Lab with a Vive connected, it uses the native OpenVR runtime and when you play it with a Rift, it has access to the native Oculus runtime.

The Steam version has also access to Steam Workshop.

Happy Touch launch everybody :)