Hey everyone!
IGB v1.14 is out now. It actually includes another new character, as well as a brand new (and complete) stage! Also fixes some huge issues the latest updates have had, fortunately. As some bugs caused players to fall through solid platforms a lot recently. Here's the changelog:
**Additions**
-Wizard is now available as a WIP character!
-Added a Storm & Sword stage!
**Changes**
-Changed and improved upon the Demon Fields stage.
-Updated Bingo's game series icon to a higher resolution.
-Improved launching collisions.
**Fixes**
-Fixed a very major collision bug that appeared in one of the most recent updates. If launched into an object from the side or from below, the object would not collide with your character anymore, making it nearly impossible for you to play the game anymore for the duration of the match.
-Fixed bug where CPUs would shield continuously.
-Fixed bug where CPUs would not walljump anymore.
-Fixed bug where hitboxes would turn active for 1 frame upon grabbing a ledge when using an aerial (before the hitbox because active).
-Fixed bug where you could get stuck between the two pillars on the Demon Fields stage.
-Fixed bug where you could get stuck inside the Training stage.
-Fixed bug where Poncho's up tilt wouldn't do any damage.
-Fixed bug where Huey's up smash wouldn't do any damage.
-Fixed some errors from Matt's neutral special.
**Balancing**
*Buffs*
-Changed some hitboxes on Poncho's up tilt. This means it may hit higher up than before.
-Gip's neutral special now has a bit more range on it's hitbox.
*Nerfs*
-Poncho's up tilt now does less knockback. Could be considered a buff, as it may lead to easier combos.
-Matt's hitboxes on up smash, down tilt, neutral air, forward smash, and down smash now all stay out for a shorter amount of time.
-Felix