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Indie Game Battle v1.12 released!

Hey everyone!

IGB v1.12 is out! Adds a few new things and fixes a major bug or two. Also more balancing towards Bingo. Here's the changelog:

**Additions**
-Added hat-less Gip costume!
-Added some hover-tech. If you hold downwards when double jumping as a character with a hover, you can initiate a hover faster as well as stop your velocity upwards. You can also use this to control your double jumps and/or position yourself for aerials.

**Fixes**
-Fixed the jabs. Jabs with more than one hit/attack broke in the last update.
-Fixed bug where you couldn't pick up the player selector disks on the character select screen for player 5 and above, as the "Fight" button was in the way.

**Balancing**
*Nerfs*
-Bingo's up smash now does less damage and knockback.
-Bingo's jab now comes out a bit later and stays out a bit shorter. Same goes for forward smash and up smash.

-Felix