Hey everyone!
IGB v1.06 is out. The main menu is now completely different, and there's also some exploits patched out as well as balancing changes. Also a few fixes.
Here's the changelog:
**Additions**
-When pressing back on your controller, your cursor will now return the character selector back to the character slot. As previously, you had to manually put it back.
**Changes**
-Main menu further updated! It now has new buttons and a brand new look.
-Character select now prevents you from going to the stage select if not enough players are enabled, or if not all players are ready. Previously, it only prevented you from selecting a stage.
-Character select now lets you know if you can start a match or not.
-New main menu background how has smoother movement, and is more optimized.
-New renders for Matt, Aria, Chip, and Huey!
-You are now limited to one airdodge when in the air. You regain it once you return to the ground.
**Fixes**
-Fixed bug where players would respawn much further down than intended. Often ending up below the stage or inside of it. Let me know if this bug still persists.
**Balancing**
*Buffs*
-Chip's recovery now goes a bit higher vertically.
-Poncho's recovery is a bit slower, but lasts much longer.
-Poncho's aerials are now faster.
*Nerfs*
-Bingo's up and side specials now use a bit more PP.
-Bingo's smash attacks now do a bit less damage.
-Bingo's up smash and forward smash now has a bit less knockback growth.
-Felix