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Indie Game Battle v1.03 released!

Hey everyone!

IGB v1.03 is out. Here's the changelog!

**Additions**
-Some new details on the Dragon's Shrine stage.

**Changes**
-The AI will no longer shield continuously at random times.
-The AI won't always roll towards you anymore when knocked down. This makes the AI a bit harder to read, as you won't always be able to gaurantee the direction they'll roll to.
-The Fantidote City stage has gotten some camera and blast zone changes, as well as a new platform. It has also been optimized a bit.
-Some texture tweaks on the Dragon's Shrine stage.
-"Main Menu" button on the pause menu changed to "Quit Match". Will return you to the victory screen and not announce a winner. This way, you may still keep earned KOs and see the match stats even when not finishing.

**Fixes**
-Fixed bug with very strong sun shaft effect on the Dragon's Shrine stage on the best quality setting.
-Fixed bug where the AI would start controlling before the start countdown was over.

-Felix