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Indie Game Battle v1.01 released.

Hey everyone!

IGB version 1.01 has just been released. Here is the changelog:

**Additions**
-Added Bingo's up special.
-Added Bingo's down smash.
-Added Rex's forward smash.
-Added Rex's neutral air.
-Added Rex's down air.

**Changes**
-Tutorial now tells you what button to press to click on things on the menu.
-Bingo can now use his side special even when he's out of PP. However, when not having enough PP it will reach a shorter distance as well as not having any hitbox. This also applies to his up special.
-Moves that allows characters to move a lot horizontally can now only be used once in the air. This applies to Bingo, Matt, Chip, and Poncho's side specials, for example.
-Fixed an animation error with Bingo's landing animation, which caused him to twitch slightly upon landing.
-Added SFX on Bingo's side special, up special, and neutral air. Neutral air also got a spin effect.

**Fixes**
-(Hopefully) Fixed bug where the achievement "New Challenger" wouldn't unlock upon launching the game. Let me know if it still persists.
EDIT: Achievement has not been fixed. I believe it will be next update, however. Very sorry for the inconvenience!

**Balancing**
*Buffs*
-Rex's down smash now does a bit more damage when fully charged.
-Rex's side special now does a bit more lasting fire damage.
-Gip's down air now has more knockback.

*Nerfs*
-Blue Blob is lighter, and therefore a bit easier to KO.
-Bingo's side special now comes out a little bit later and lasts a little bit shorter.
-Gip's down air now has less base knockback.

I hope everyone enjoyes the new update. More to come in the near future!

-Felix

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.