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Indie Game Battle v1.34 released!

Hey everyone!

Sorry for the inactivity lately; I have been working on some other projects a bit as well as having a lot of time off to recharge a little bit. But I assume things will move faster at a later time as a result.
Oh yeah, but good thing is, there's some big plans for quite a few future updates with new content. So while it may take a bit of time, it'll probably be cool once it comes around!

Anyhow, IGB v1.34 is out. It's not a huge update, but it does introduce a couple of cool things. Here's the changelog:

**Additions**
-Added character pushing. This means that when you stand close to another character, you'll be pushed away from eachother, while you can still pass through eachother like before. This may help you land certain moves and not have characters walking inside eachother as much. It will also help characters such as Rex who would previously have trouble hitting opponents who were too close.
-Added Thunder's announcer clip!
-Added alternative stage versions! There's a 25% chance that some stages will look a bit different... Though, you can guarantee either version of the stages by pressing certain buttons, too!

**Changes**
-The IGB logo has been updated.
-Aria now has a brand new jump animation.

**Fixes**
-Thunder and Electroman are now possible to get when choosing random.

**Balancing**
*Nerfs*
-Aria's neutral air now comes out a bit later and lasts a bit shorter.

-Felix