Hey everyone!
IGB v1.29 is out. Mostly just a few fixes, but two stages have gotten some overhauling too! Training stage has gotten some new details to make it a bit more interesing to look at, while Final Rift has changed nearly completely.
Here's the changelog:
**Additions**
-Added a remix of TLoTA's main theme to the "The Sanctum" stage!
**Changes**
-The "Final Rift" stage has gotten a completely new look! It is also animated in a lot of ways, and looks way better in general.
-The "Training" stage has gotten some graphical improvements.
-Heightened the lower blast zone on the "Matt's Room" stage.
-Hitstun is now a very small bit longer. From 0.5 sec to 0.53 sec.
**Fixes**
-Fixed bug where you would respawn lower down than normal, which often resulted in players spawning inside the stage or below it. Let me know if it still persists.
Fixed bug where the roll animation wouldn't play shortly after getting hit sometimes. Let me know if it still happens.
-Felix