Hey everyone!
IGB v1.43 is out! Still working on new things, but this update brings some nice things regardless!
Here's the changelog:
***IGB Changelog***
**Additions**
-Thunder has gotten 6 new alt colors!
**Changes & Improvements**
-Main menu optimized.
-The game during matches has been optimized a bit.
-The main menu now uses a fully 2D camera. This makes it more orderly, as well as making it easier to see the characters properly (the perspective on the camera sometimes made characters face a bit away from view)
-Characters are now a little bit smaller on the character select to save space
-The GUI/HUD graphics for the healthbar, PP bar, and super bar have now been given an overhaul and are visually more appealing.
-Several attacks who previously lacked any kind of SFX now has SFX. This was especially common on swordfighters like Jarvis.
-Thunder's game/series icon has been changed.
-When using attacks with the standard attack button, you can no longer do smash attacks. This makes it easier to do tilt attacks without accidentally doing smash attacks, and you can still use the smash attack button to do smash attacks more accurately.
-Character select has been rearranged a little bit.
**Fixes**
-Fixed bug where Rex's head would stick through some character slots if he was chosen as Player 1 or Player 8.
-Some more attack effects have been fixed.
**Balancing**
*Nerfs*
-Rex's passive super armor has gone from 6% to 4%
-Matt's passive super armor has gone from 4% to 2%
EDIT: Some major menu bugs have been found together with this new update. I'm going to try and release a hotfix update to fix these bugs fairly quickly within an hour or two from writing this, hopefully.
Depending on how early you read this it may already have been done, but a seperate announcement post should indicate this clearly. Thanks!
-Felix