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Indie Game Battle v1.42 released!

Hey everyone!

IGB v1.42 is out! Not a very large update, but does include quite a few fixes and some new things. Here's the changelog:

**Additions**
-Matt has gotten 1 more alt color.
-Poncho has gotten 1 more alt color.

**Fixes**
-Fixed major input accuracy bug where you would not use the correct moves sometimes. Common effects would be an attempted up air becoming a neutral air instead, or an attempted uptilt becoming a jab.
-Fixed bug where Artist could roll out of up special after charging. He can still roll out while charging, however.
-Fixed bug where players would push eachother around at more if you slowed the game down, and less if you sped it up. Now it is balanced no matter what speed you have set it to run at.
-Fixed bug where characters with a hover could stop their vertical launch speed completely if they were hit while hovering. Now they will get launched like normal.

**Balancing**
*Buffs*
-Artist can now act out of up special with any aerial attack.

-Felix