Hey everyone!
IGB v1.41 is out. Not that much new content just yet, but it's approaching fast! However, this update fixes some major issues, as well as some minor ones. As well as adding quite a few new alt colors actually, and a new move for a character that has really needed it, which is a step in the right direction.
Here's the changelog:
**Additions**
-Added Rex's up special!
-Rex has gotten 4 new alt colors.
-Wizard has gotten 2 new alt colors.
-Jarvis has gotten 2 new alt colors.
-Poncho has gotten 2 new alt colors.
**Changes & Improvements**
-Game logos on the stage select have been resized and balanced. So a lot of the previously small logos are now larger and more readable. The color balance on the images are also better, making logos like the Super Anjelo Land 2 logo easier to read, too.
-Credits updated.
-Stage select rearranged a bit.
**Fixes**
-Fixed a major bug where if you moved backwards into walls when in mid-air, you'd stick to the wall, but you'd still be unable to walljump. This could potentially lead to losing a stock if you were depending on your walljump to get you back to the stage, and you could also intentionally use it to stall infinitely. When going backwards into walls in mid-air you will now turn around, facing the wall.
-Fixed a major bug where shieldstun was extremely high, and even weak attacks would trap you in shield until the shield broke. This essentially made anything you didn't perfect-shield an instant shieldbreak.
-Fixed bug where player 5, 6, 7, and 8 would become disabled when you entered the character select menu.
-Fixed bug where the "Click to Join" text would not disappear when enabling a player/CPU.
**Balancing**
*Nerfs*
-Blue Blob's running speed has been changed from 65 to 63.
-Felix