Hey everyone!
IGB v1.47 is out! This is a fairly big update actually, and brings some cool things such as quite a bit of optimization, some new moves for a WIP character, and more.
Here's the changelog:
**Additions**
-Added the "Nightmare Battle 2" track to the Dream Shrine stage.
-Added Rex's forward air, up air, and down special.
-Added a "Mecha Rex" alt costume for Rex.
-Added an extra button on the pause menu during matches, which lets you reset the currently playing music. You can use this in case you don't like the currently playing track, or if you simply want another.
**Changes & Improvements**
-More optimization, both on the main menu as well as during matches themselves.
-Updated the credits.
-Rex has been completely remodeled. His new model is a bit smoother, as well as closer to his intended look. Don't worry if you liked the old model though, it is still in the game as an alt costume.
-Rex's side b has been changed to his neutral b.
-During Rex's up air, back air, down air, and his smash attacks, he now has fire coming out of his mouth. This has no effect on the moves, and it's just a visual effect.
-Reduced the amount of strong red colors on Final Rift, in order to make it easier on the eyes.
-Shieldstun growth reduced by 30% or so.
-When in shieldstun, the character's shield animation will be frozen. This is to help indicate that you are stuck in shieldstun.
-The "Showdown" stage has gotten a new look again, with some new background scenery.
-The waterfall on the Showdown stage has been changed from a particle effect to a single model. This may boost performance on the stage quite a bit, as well as the fact that it looks better.
-The "The Sanctum" stage optimized. Lighting has been changed and improved, and will be less heavy on the system. The particles on The Artifact in the center as well as on the torches have also been optimized.
-The "Orbit's Lab" stage has been optimized with less lighting effects.
-The "Matt's Room" stage has been optimized a little bit.
**Fixes**
-Fixed bug where the "Minecart Ride" track on the "The Sanctum" stage would not play. So if this song played on the stage, it would be silent with no music.
-Finally fixed the bug which caused you to be unable to move the camera during pause. This broke a long time ago, but now you can finally move the camera around again.
**Balancing**
*Buffs*
-Rex's down smash now has some weaker sourspots further out on the sides as well as the sweetspots further in like before.
-Felix