Hey everyone!
It's been a bit silent lately, so I thought I'd give an update on what's going on.
After Cute Update's release, I've basically taken a break from IGB. This game is a ton of work, and I expect to keep working on this project for a long time. Therefore, I need to be able to take breaks and do other things, both to keep it cool as well as work on other projects.
Anyhow, with my time off, I've been working on a game project called Dreamcatcher. Not gonna talk too much about it here, but it's a neat little metroidvania game with most inspiration from Kirby, Mega Man, Metroid, and Zelda. It's probably also gonna launch on Steam greenlight in not way too long, maybe. But in that case I'm sure you'll hear about it here, as I'll most likely share it with you.
If you wanna see more about it, as well as see this game develop, you can get updates here on my Twitter.
Otherwise, while I am having a break from IGB, I am releasing an update later today. This update brings less hitstun to reduce the amount of zero to death combos in the game, bugfixing, and lots less endlag on smash attacks for certain characters. So basically, it's a small patch to fix up the game a bit, as well as respond to some of the complaints (such as the high endlag).
Oh yeah, we also got a new character recently, which some of you have requested. Not promises on when this will come into the game in any way, but it is a decently known character. To leave you a hint, though, I'll say that it's a certain knight.
Just to avoid confusion though... No, the character isn't blue, so I'm not talking about that knight.
Anyhow I'll let you speculate for now!
-Felix