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Developmento Update - June

Hey everyone!

June was another month of hard work on the game. During this time, we focused on refining several aspects of the project to make the experience even more fun and immersive.

Character Improvements

We continued improving the character models, refining visual details and polishing the cast to deliver an even more consistent experience throughout both gameplay and in-game cutscenes.

The Village Is Becoming a City

One of the biggest tasks this month was adapting the levels that originally took place in a village into a new urban environment. This change better aligns the game with the current style of the universe created by Mussa.

New Enemy Testing

We also began testing the new enemies. There's still plenty of work ahead, but we're very excited about the initial results.

New User Interface Testing

Another important milestone was the first round of testing for the game's new user interface. We're aiming for a more modern, intuitive, and enjoyable experience while preserving the unique identity of the Mussaverse.

Each completed milestone brings us one step closer to delivering the best version of the game possible.

Thank you to everyone who has added the game to their wishlist or purchased the Early Access version. Your support truly means a lot to us!

We're continuing to work hard, and we'll have more updates to share soon.