Fixes:
*Water was invisible (interfered with by new VR camera fader)
*Prismatic Cloak (Invisibility power) works again, enemies can't see you when the cloak is engaged!
*Arrow was invisible, fixed!
*Super Boss Golem of "The Void" now attacks you back and has a more boss like behavior. He wasn't responding and you just could kill him!
Changes:
*Shortened the draw distance of the camera for faster performance. I'm going to add a slider for it in the quality settings.
*Reverted to Old Magic Hat. Witch hat design didn't look good.
Added:
*Mouse got Sound Effects, voice, and better animations, and it's own music.
*Mouse got dynamic tail bones, so the tail wiggles and moves like a real mouse (THIS MADE A HUGE DIFFERENCE!)
*Each town center now has a giant Fairy Statue when you capture all the fairies in that world and a giant Gnome statue when you free all the gnomes in that world.
*With fairy wings equipped, you will now do a dive attack if you are moving forward and the stomp attack when you aren't moving, but it only goes down a little while and won't carry you way way down to the ground (so it won't accidentally kill you!)
The game will update on steam within a few hours, if there are any little bugs or things you want me to fix that I didn't mention, let me know! Thanks everyone.
Dano