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Many fixes from this week's major update.

Fixes:

*Water was invisible (interfered with by new VR camera fader)

*Prismatic Cloak (Invisibility power) works again, enemies can't see you when the cloak is engaged!

*Arrow was invisible, fixed!

*Super Boss Golem of "The Void" now attacks you back and has a more boss like behavior. He wasn't responding and you just could kill him!

Changes:

*Shortened the draw distance of the camera for faster performance. I'm going to add a slider for it in the quality settings.

*Reverted to Old Magic Hat. Witch hat design didn't look good.

Added:

*Mouse got Sound Effects, voice, and better animations, and it's own music.
*Mouse got dynamic tail bones, so the tail wiggles and moves like a real mouse (THIS MADE A HUGE DIFFERENCE!)

*Each town center now has a giant Fairy Statue when you capture all the fairies in that world and a giant Gnome statue when you free all the gnomes in that world.

*With fairy wings equipped, you will now do a dive attack if you are moving forward and the stomp attack when you aren't moving, but it only goes down a little while and won't carry you way way down to the ground (so it won't accidentally kill you!)

The game will update on steam within a few hours, if there are any little bugs or things you want me to fix that I didn't mention, let me know! Thanks everyone.
Dano