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Sky Break EA v3.2

The update v3.2 is now available. It focuses on a complete evolution system for your mechas.

Mecha evolution system

You can now point at one of your mechas and open its evolution window view. There is a range of 5 skills to improve. Each evolution requires a certain amount of fragments, which can be found on dead mechas.
The evolution skills are:
- Armor
- Attack
- Special Attack 1 (different on each mecha)
- Special Attack 2 (different on each mecha)
- Passive skill (different on each mecha)

Regarding the enemies, they still have a level. It reflects its level of armor and attack. If it is a leader, it can use its special attacks during combat.

New features

  • complete evolution system for hacked mechas
  • new special attacks
  • new tree models for the second island
  • dry grass, rocks and trees for the desert biome

Updated features

  • lighting params to give more brightness to the forest biome
  • improved scorpion and bird behaviour
  • can jump even with no stamina
  • enemy leveling system. Level of enemies show how much armor and attack they have
  • leader (enemies) can use between two special attacks during combat
  • improved forest tree leaves & LOD

Removed

  • player evolution skills related to mechas' global stats (armor, attack, speed, XP)

Fixes

  • flying mecha attack range too wide
  • mechas side sliding when moving
  • VRAM memory leak
  • hack view not working correctly while aiming