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Fashion Week on Utopia 9! (Update 17 - 29th Jan 2016)

While were working intensively getting the new Cave Zone ready(!), we have been working on improving the Arrival Area experience along side. Also:

New Stuff!

  • New fashionable hats for small mutants that match their weapon type!
  • 34 new achievements for weapon unlocks!

Arrival Area

  • Limited number of enemies spawning on landing pad.
  • Pods from previous games can be destroyed.
  • Crashing into pods from previous plays destroys them.
  • All pods are cleared once as a result of this update.
  • Mutants can now move across jump obstacle.
  • Player can now walk out of pod without jumping.

Changes

  • Sharp Shells have been split into two mutations.
  • Boss now instantly switches to Melee weapon when you get close enough.
  • Escape key/action closes dialogs.
  • Death cinematic can be skipped.
  • Master volume control introduced.
  • Modified default controls for joysticks.
  • Improved the look of sand.
  • Boss's health remains visible after you die.
  • Improved Road Block placement.

Fixes

  • Improved joystick aiming.
  • Joystick keeps orientation after being released.
  • Fixed plasma shot could hit the same enemy twice.
  • Improved mutation tooltip descriptions.
  • Enemies no longer instantly aim at you after reappearing.
  • Enemies continue to fire at you after you die.