Hello everyone! It's time we sat down and had a talk about death!
Why? Because this update brings a number of features related to death!
Social Corpses
As of this version, you can now find the corpses of your friends!
- Your latest corpses is shared with your Steam friends.
- Likewise you can encounter their latest corpse.
- All corpses keep up to two items (that was not stolen by enemies).
- These items can be recovered these items by destroying the corpse.
- A tiny bit of health and ammo are now dropped by all corpses.
- Health of corpses have been reduced significantly.
- New visual effects have been added to corpses.
- Fallback attacks now trigger on corpses.
- Added a new achievement for finding and mutilating a social corpse.
- Social Corpses can be disabled in the options menu.
Text and Translations
We're also happy to announce another language supported by the game: Spanish by David Neira Palacios!
Also we're continiously expanding and improving the existing translations as new features are added, thanks to our translator volunteers!
- Translation to Spanish by David Neira Palacios.
- Improved and expanded existing translations.
Points
We've improved the Summary Screen to better show how your points are calculated.
- Summary screen shows Score in seperate area.
- Time, Boss Damage and Complaint bonuses are now visible.
- Travel points are always visible while playing.
- Time bonus now extended to go from 0 to 60 minutes (1x to 2x).
Gameplay, Changes and Fixes
- Geometry simplified in Cave Adventure areas to improve performance.
- Fallback attacks no longer pull you forward as much.
- iFlak description now reveals that fragments auto-aim.
- Pressing Escape while in Cream Dispenser no longer leave you stuck.
- Fallback attacks will no longer target destroyed vending machines.
- Fallback attacks should not activate as often when trying to attack enemies.
- Melee weapons show their type as ammo icon.
- Item icons become red when they are out of ammo or broken.
- Large health packs now drop less often.
- Improved pathfinding of enemies in Staff Only areas.
- Fast moving projectiles should no longer penetrate objects.
- Health packs are no longer picked up automatically.
- Incapacitated players in local co-op are now visible on the ingame map.
- The name of the character currently played is now visible in the ingame HUD.