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Sharing Is Caring, Utopia 9 Introduces Social Corpses (Update 25 - 11th Aug 2016)

Hello everyone! It's time we sat down and had a talk about death!
Why? Because this update brings a number of features related to death!

Social Corpses

As of this version, you can now find the corpses of your friends!

  • Your latest corpses is shared with your Steam friends.
  • Likewise you can encounter their latest corpse.
  • All corpses keep up to two items (that was not stolen by enemies).
  • These items can be recovered these items by destroying the corpse.
  • A tiny bit of health and ammo are now dropped by all corpses.
  • Health of corpses have been reduced significantly.
  • New visual effects have been added to corpses.
  • Fallback attacks now trigger on corpses.
  • Added a new achievement for finding and mutilating a social corpse.
  • Social Corpses can be disabled in the options menu.

Text and Translations

We're also happy to announce another language supported by the game: Spanish by David Neira Palacios!

Also we're continiously expanding and improving the existing translations as new features are added, thanks to our translator volunteers!

  • Translation to Spanish by David Neira Palacios.
  • Improved and expanded existing translations.

Points

We've improved the Summary Screen to better show how your points are calculated.

  • Summary screen shows Score in seperate area.
  • Time, Boss Damage and Complaint bonuses are now visible.
  • Travel points are always visible while playing.
  • Time bonus now extended to go from 0 to 60 minutes (1x to 2x).

Gameplay, Changes and Fixes

  • Geometry simplified in Cave Adventure areas to improve performance.
  • Fallback attacks no longer pull you forward as much.
  • iFlak description now reveals that fragments auto-aim.
  • Pressing Escape while in Cream Dispenser no longer leave you stuck.
  • Fallback attacks will no longer target destroyed vending machines.
  • Fallback attacks should not activate as often when trying to attack enemies.
  • Melee weapons show their type as ammo icon.
  • Item icons become red when they are out of ammo or broken.
  • Large health packs now drop less often.
  • Improved pathfinding of enemies in Staff Only areas.
  • Fast moving projectiles should no longer penetrate objects.
  • Health packs are no longer picked up automatically.
  • Incapacitated players in local co-op are now visible on the ingame map.
  • The name of the character currently played is now visible in the ingame HUD.