• Gameplay
- When playing with a WoE account: Fixed save game problems with the new cloud save game feature which was introduced version 2.0.1
- Persons following a policeman using a megaphone now stop following when the policeman is entering a car
- Fixed failing jailbreak event when all gangsters got arrested
- Fixed instantly failing forest fire events with injured persons
- Increased rescue dog search radius, rescue dogs sniffing out more casualties works better inside the EMERGENCY 2016 Munich plane crash event with this change
- Resolved wrong objective to cut open a hidden vehicle in the EMERGENCY 2016 Munich large scale operation "Mass panic at the central station"
- When repeating the EMERGENCY 2016 Berlin large scale operation "Attack on the aid convoy", it could happen that the gate could no longer be opened by the engineer
- In case a policeman gets wounded while arresting a prisoner, the prisoner is free again and will try to flee
- Inside the EMERGENCY 5 Hamburg large scale operation "Flood", rescued persons could end up below a pier
• Input
- Since version 2.0.1, the tab key also moves the camera to the selected unit. We received feedback from players liking the old behaviour better. So we made the following extension: Using ^ key (the one above tab) for jump to next unit without camera jump now, key N with the same function, while TAB still has the camera jump.
• AI
- Fixed several reported collision issues inside the Hamburg and Cologne map
• Graphics
- Fixed black screen at the end of the EMERGENCY 2016 campaign
- Fixed buried and injured persons standing in T-Pose
- Fixed a minor path mesh editing issue at the train station inside the Munich map
• Multiplayer
- Fixed random client freezes
- Fixed the issue that only the host was able to break open doors of burning houses with a firefighter equipped with an axe
• Stability
- There was an issue with Unicode symbols inside the user directory or installation directory name
- Fixed various crashes based on crash dumps we received
• Modding
- In order to avoid mod version compatibility problems in the future, active mods are automatically disabled when using a new game version. Re-enable them inside the modifications window.
- Fixed a bug that did not allow modded units to have custom internal names Added special order info unit tags "CanTransportInjureds" and "CanTransportGangsters" to allow for modded injured transporters and gangster transporters