Gameplay:
- Inside the Avalanche event, fixed invisible persons to rescue
Graphics
- Fixed DirectX 11 initialization problem which could happen under Windows 7 SP 1 64-bit
- Added hint for AMD "Dynamic Switchable Graphics" that we need the best possible GPU (similar to NVIDIA Optimus which got already informed)
- Fixed a shader combination problem which could trigger inside the Avalanche event
- Fixed umbrella color changing when switching between closed/opened
- Fixed wet surfaces effect causing on some perpendicular visual artifacts (Ultra settings only)
GUI:
- The mini-map can now also be zoomed with the mouse wheel