Hi Everyone
We just released an update that hopefully will handle some of the issues flagged by our community during the last few days of Closed Alpha.
Battle Boards
Changed level design on The Lost Norse battle board. The player can now choose the easy way, or the hard way. The hard way being completing the secondary objective.
Coastline Battle board some of the encounters have been changed to make it a bit easier, new challenge objective will be introduced later for those who like a real challenge.
AI
The enemy units will jump less around, enabling tactical positioning.
Game play
Simplified Cool-down system that no longer re-trigger on enemy attacks
Bug fixes:
fixed a bug that made it impossible to pick up figurine during an enemy attack.
Our goal with these updates is to improve the overall feel of tactical overview and improve the navigation and movement of figurines.
Many are really happy with the hard difficulty, we are trying to setup the battle boards in a way where a hard challenge is something the player choose by completing the secondary objectives in the level.