Hi Everyone
We have just released a Hot Fix patch addressing some bugs that have been reported to us.
Highlights addressed by the communiy
Purchased items was lost
This was a very grievous bug, where new equipment bought in the shop got lost, and we apologize to those that have experienced it. it's fixed now and again safe to spend your hard earned gold.
Ability Highlights/Targeting
Targeting and highlights of abilities have gotten another pass that more properly highlights valid targets. This means that highlights now respects Line of Sight and correctly highlights valid targets instead of highlighting based on range.
Health bar improvements
We are currently testing some improvements to health bar that allows a quicker overview of unit health. This is done by adding “sub-lines” for every 25 HP or slightly thicker lines every 100 HP on very durable units.
(we are are just testing this feature
Health bar on breakables
Besides, we’ve added a visual “counter” on breakable objects to display how many hits are required to break them.
Soundtrack
Added brand new track
- Jötunheim Home of the Giants
Adjusted Loudness (LUFS) and Eq on these tracks:
- 01 In the Light of Darkness
- 05 The Lost Norse
- 08 Juleblot
- 15 Countdown
- 17 Enemies at the Gate
We have also fixed lots of other issues as listed below.
Bug Fixes:
- Fixed a critical error in the merchant that caused weird interactions when trying to equip, unequip and sell equipped items.
- Removed the cooldown between uses of the “slow time” feature, which could cause some annoyance if misclicked or if trying to time abilities.
- Fixed multiple issues with the “Freyr’s Omen” unique token.
- Reduced the requirements to interact with Interactive Objects. The two primary conditions that block use, are enemies threatening (adjacent to) the Interactive Object or the unit interacting with the object is being attacked.
- Visual improvements to the summoning of Lost Norse from the Skull of Hel and the Godly Card.
- archer couldn't pick up the goat while shooting the tutorial enemies
- When finishing the ice cave board, the game gets stuck on the load screen
- [BB1v2 - Lost Norse] When all characters died the level continued
- [BB7v1] Map didn't end after all my units have died
- [BB2v2] Ghost pulls unit out of the screen
- [BB4v1 - Jotunheim Fort] Level doesn't End properly asks to end twice
- [BB1v2 - Lost Norse] Frogs have white circular plane beneath them
- Freyr's Omen is sometimes not working properly
- The range outline for ranged attacks doesn't correspond with the actual range of ranged attacks
- Text on the final chest on BB5v2 (Coastline) was wrong.
- [UI] "Menu" Icon in the starting screen opens the game menu but does not close it
- [BB2v1 - The Dark Forest] Altar of Freyr - greenery is not removed when loading a waypoint
- When a frog moves at roughly the same time as the player unit they will overlap each other
- Flickering text at the intro to the defense mission 'Prüfung des Tyr'
- When unequipping something, it won't appear in the equipment menu
- Lightning feels unfair and frustrating (we have nerfed the lightning a bit)
- Items Moving in the Shop, unable to read stats
Hopefully this patch with fix most bugs, but if you meet any on your adventure make sure to report them to us.
Kind regards and have a nice weekend everyone
The Wartile Dev Team