We have been listening to the feedback from all of our backers on this Kickstarter campaign, as well as from those who have tried the pre-alpha build on Steam and one of the strongest sentiments among everyone is the desire to sometimes be able to slow down the action in WARTILE.
Well, we've updated the Steam Pre-Alpha build with a new feature that allows you to slow down everything for 5 seconds, thus allowing you to quickly move your figurines or play your Ability Cards during that window of opportunity.
This new feature is activated by pressing the SPACEBAR, and once the 5 seconds have passed everything will return to normal phase, and the Slow Time feature will be on cooldown before it can be used again. During our internal testing, we saw how this new feature adds a whole new tactical element to the game and gives the player a second chance to react in very tight situations if used correctly.
This is the first step in our ongoing effort to make WARTILE the best game it can be, and we'll continue to improve gameplay and add new content to the game after the Kickstarter is over. But in order for us to do this, we need to know what you think about the improvements and upgrades introduced by our updates, so please take a couple of minutes of your time to use the feedback form on the updated pre-alpha build to let us know what you think!
And no, the introduction of this Slow Time feature does not mean that WARTILE will become a turn-based game, but we have for some time been playing with the idea to add some kind of pause or slowdown elements to avoid too much stress and micromanaging for players. For now, the timed cooldown is disabled in multiplayer games as we need to do more testing to see if it becomes a viable tactic for MP battles.