Hi Everyone
We hope you all are doing well. From our office in Copenhagen, we do our best to get the next adventure pack ready for release, which should be shortly. With part two of what’s cooking we will introduce even more great content that we have been working on so let’s get started.
Trail of Tyr
As your Fame, richness and powers grow, the neighbor Vikings clans start to envy your success. One morning the Viking bandits break through your gates, eager to plunder everything you have rightfully earned. For how long can your withstand the waves of bandits.
This battle board directly engages you into battle with waves of incoming enemy bandings rampaging their way to the Jarl’s longhouse. Defend the village and the Longhouse for as long as possible, and set your own record in the process with the opportunity to impress your friends.
Draw upon every ounce of your Viking fighting spirit to defend the longhouse and village or embrace Valhall knowing you died fighting against overwhelming odds.
While the Waves should be infinite, it's possible to complete its difficulty tier reaching wave 20, unlocking the next tier, where everything will become even harder.
Headbutt - Brute Ability
The Brute kick have been replaced with the famous headbutt, that not only deal damage, but also stun the enemy for a short duration. When we say ‘use your head’ we don’t mean just from a tactical decision making approach.
Poison Jar - Tactical Card
Poisonous toads now roam the swamps. Secreted in their skin is a deadly nerve toxin.Captured, dried and crushed they create some very poisonous toad dust, that once added to fragile ceramic beholder provides a deadly weapon on the battlefield.
Story Card Illustrations
Our talented concept artist have done a great job illustrating the World of Wartile through all the story cards used to present the battle boards and player missions. They not only help portrait a mythological and mystical world but also shows the diversity between the different battle boards.
Group move
Group moving has been introduced as a feature in this patch. Holding down the Shift key while moving a unit, will automatically cause your other nearby units to move with the unit. This has been introduced to reduce the effect of traversal on larger maps.
Group move is done by holding down “Shift” when moving your units
Added Quest Tracking
Quests will now be tracked at the right side of the screen after looking at objective cards. This will now distinguish primary from secondary objective as well as adding support for tracking objectives will multiple sub-tasks.
This was everything for now, we are looking forward to release this new update and bring much more content to the Wartile build.
Have a nice day everyone.
The Wartile Team