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Please see the original post here
Changelog may be found here
This version brings several new rebalances and feature implementations; here are some of the highlights:
- The hard versions of the broken golems and Spirecraft minor factions have been implemented; however, the balance of it is preliminary, so we'll need user feedback on it.
- Changes to mining golem; buffed stats, on destruction they will annihilate everything but ships, they are seeded now on player-only planets, per planet they spawn one mining golem for every human player in multiplayer games, instead of a single planet getting a mining golem at once, three planets will get them all at the same time, they spawn every four hours rather than every 8 hours.
- Other various fixes and balances and graphical changes.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.