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AI War Beta 5.021 - AI eye rebalance/different types, golem reconstruction costs, several other balances and graphic fixes


Looking for a game? AI War Summertime Sortie 2012
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Please see the original post here
Changelog may be found here

Please see the original post or changelog for all the changes, as the post doesn't fit here due to the character limit.

In summation: there are now new AI eye types, repair/engineer changes and fixes, CPU and RAM performance gains through removing internal sprite pooling, golem reconstruction cost changes, and a few other changes.

A small sneak peek for those viewing this page on our upcoming expansion, this one featuring a marauder starbase with some other intriguing new features. See it here.

If you are looking for an AI War, give the latest AI War Summertime Sortie 2012 Bulletin a look!

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.