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AI War Beta 5.068-5.072 - Additional Ancient Machines content, misc changes


Looking for a game? AI War Summertime Sortie 2012
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Changelog may be found here

Catching up on the latest AI War versions:

5.068-5.069 adds in another possible nebula seed for Ancient Machines expansion with additional champion hulls, modules, and abilities that can be rewarded for mission completion. Heavy Tackle Drone Launcher and Scapegoat ship nerf. Keybinds for champion abilities. CPAs reworked and buffed.

5.070-5.071 adds in two additional bonus ship types for Ancient Shadows expansion: the Zenith Siege Engine, and the Zenith Reprocessor. New AI type also for the expansion: Fortress King uses modular fortresses in place of most command stations. New map style--clusters--has been added for the expansion. AI barracks are now viable seeds on new game with correlation to the AI difficulty.

5.072 has a new nebula seed, again, for the expansion. Three new modules and one new ability. Higher-tier engineer ship caps increased. XP gain for champions now mostly derived from winning scenarios over nebula farming.

If you are looking for an AI War, give the latest AI War Summertime Sortie 2012 Bulletin a look!

This is a standard update that you can download through the in-game updater itself, if you already have 5.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 5.000 or later, you can download that here.