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Please see the wiki page here!
What exactly is added in the Light of the Spire expansion?
A: This expansion is still in beta: beta means it's not finished, and that you should expect bugs and balance issues until it gets out of beta. But we're making it available to folks early, because there's already some seriously cool stuff in here that we think you'll enjoy, and we'd also love feedback on it all. Light of the Spire will be released in the first week of December or thereabouts, so the development time schedule is very short on this one -- we're leveraging a lot of groundwork that we put in place in 4.0, as well as picking the features that go into this very carefully, in order to make this possible.
But, even so, we're obviously concerned about scope creep and want to avoid having to go back on a feature we promise. So with that in mind, we're being rather uncharacteristically secretive about the features in this expansion until they come out. Basically, the only stuff we'll talk about in concrete terms in advance are things we know we can without a doubt accomplish in this timeframe. Stay tuned over the next three weeks or so, and all will be revealed as that time passes. If you want to wait until after that period to order or preorder this one, we quite understand. We think you'll agree that this is the best expansion yet to AI War when you see it, though. Again: stay tuned!
See the wiki page for all the information, here are some highlights:
- New Alien Race
- New Bonus Ship Classes
- New Minor Factions
- New AI Plots
- Other New Ships Available For Direct Unlock By Players
- New Ship Class: Spirecraft
- Campaign Types
* Defender
* Constructor
- New AI Special Weapons
- New AI Types
- New Map Styles
- New Music Tracks
- Other Miscellaneous Additions