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First update adds tons of changes

Hi all! The first iteration of the beta gave us tons of feedback.

Here's the changelog

- added sfx/music controls
- you can now reassign your last used skill points
- mansion moved one level further
- added additional messages when you got into the first dungeon
- rebalanced prices
- highlighted what and and can't be bought in the mansion
- no more than 2 archers on levels now
- progress indicator per dungeon

- main thing is graves, places where you died previously now become their own spaces similar to taverns
- gives you a random perma-increase when you reach it

Please share feedback on the new experience