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Alpha 0.1.1 Release Notes

Build: Alpha 0.1.1
Date: 07.06.16

Alpha 0.1.1 is now available! The focus of this week’s patch has primarily been bug fixes. Please continue to report new issues HERE.

Main Menu

  • Added Options Menu to main menu desktop. This will be added to tablet in 0.1.2 update (KBT-21)
  • Added notification on level select screen that Fragbound Farms is in a preview state. (KBT-24)
  • Virtual mouse cursor now defaults to visible location on the klept_os screen. (KBT-37)

Neighborhoods

  • New residents added to Murky Meadows
  • Adjusted 1st-person camera so neck isn't visible while sprinting
  • Improved AI pathing for cops (KBT-28)
  • Optimized streaming volumes used to load house interiors (KBT-19) - More improvements coming in Alpha 0.1.2.
  • Houses no longer appear empty while interiors are being loaded. (KBT-19)
  • 2-Hand Carry items no longer despawn when house interior offloads (KBT-15)
  • Collision improvements for various walkways and steps (KBT-17)
  • Removed driving sequence in Oldtown (KBT-34)

Tutorial Level

  • Added Out of Order sign to elevator in Tutorial until feature is enabled. (KBT-23)
  • Fixed issue causing game crash in tutorial level when tablet was opened. (KBT-18)

Tablet

  • Added Home Page help info when tablet is opened with Gamepad (KBT-32)
  • Updated keyboard shortcuts (see Controls section of the Release Notes)
  • Mouse cursor now auto-toggles when keyboard is used to open tablet (KBT-33)

VR

  • Added VR specific game options to main menu (KBT-21)
  • Changed default VR turn method to controller yaw. Configurable from new options menu.
  • Motion controllers root position now rotates with controller yaw (KBT-25)
  • Added auto lock picking for motion controllers. Full motion support coming in future update. (KBT-26)
  • Added basic motion control support for driving. Usage is same as gamepad. (KBT-27)

Controls

  • Interact (“E” Key or A Button) now automatically equips required tool (KBT-31)
  • Added keyboard layout image to tutorial and main menu (KBT-11)
  • Added Invert Y option (KBT-21)
  • Changed Chat keybinding to “/” Key
  • Changed Contracts keybinding to “C” Key
  • Increased interaction distance (KBT-16)
  • Disabled ability to attack in Oldtown which triggered fade to black issue. (KBT-14)
  • Disabled tool usage / attack when tablet is open. (KBT-29)

Multiplayer

  • Minor Replication / game sync improvements (KBT-13)

Known Issues

  • KBT-00: Game is buggy and everyone hates it. Fix in progress.
  • KBT-36: Improvements to safe cracking combo reset triggers. Fix coming in 0.1.2 next week.
  • KBT-41: Loot value placeholders missing for some categories. Fix coming in 0.1.2 next week.
  • KBT-42: CryptoKoin (cK) values no persistent. Fix coming in 0.1.2 next week.
  • KBT-22: cK values no updated when contracts are completed. Fix coming in 0.1.2 next week.
  • KBT-40: (New Feature) Tablet support for new Options menu coming in 0.1.2 next week.
  • KBT-39: (New Feature) Sell All” option for Inventory coming in 0.1.2 next week.
  • KBT-43: (New Feature) Input key remapping system coming in 0.1.2 next week.
  • KBT-48: Loading screen progress wheel stops spinning before loading is completed.
  • KBT-49: Main Menu virtual cursor sticks to edges when mouse is moved too far right or down.
  • KBT-44: Game always launches in VR mode when HMD is detected.
  • KBT-10: Main Menu virtual cursor not working with in-home streaming.
  • KBT-12: High CPU utilization reported by some users
  • KBT-9: Van shaking when driving - shocks need to be replaced?
  • KBT-13: Multiplayer replication / game sync issues. Improved in 0.1.1. Additional work in progress.

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