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Demo Patch 1

Howdy, here is the first patch for the demo build of Space Rock Breaker

If you have given feedback or played the demo, thanks so much! It means a lot, and I've been enjoying watching the let's plays and reading your reviews and feedback. This patch is mostly bug fixes, although there are some small balance changes aswell.

  • Fixed an issue where bullets would clip through asteroids. The method I used to fix this issue is slightly more CPU intense, so if there any noticeable performance drops let me know in the discussions!

  • The cursor is now visible over top of the transition screen.

  • Fixed an issue that caused the lootbox and "open lootbox" button to disappear until the game was restarted.

  • added a toggle in the options to decide weather the game will run will minimized/unfocused. The toggle defaults to "On".

  • Added an upgrade to further increase the spawnrate of asteroids.

The following changes will require a new save file for them to take effect:

  • Reduced fuel drain per shot by 50%

  • Increased missile damage given by "Explosive Warhead" upgrade from +5 to +10 per level.

  • Halved spacemine base HP

The most highly requested change has been to increase the speed that you can open lootboxes, which I highly agree with. This is a change I am currently working on, and will post an update as soon as I can!

Thanks for playing
WAKA