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Version 1.0.10 released

This version adds Mac support, as well as a bunch of AI and gameplay fixes.

The full list of changes is:

NEW PLATFORM
- The game is now available on Mac

AI
- AI will now will prioritize the storage of resources with low condition
- Engineers will try really hard to build structure connections before going back to base
- AI will wait for longer to go back inside the base for food, drink or sleep, this should prevent them from going out of the airlock and coming back in straight away

GAMEPLAY
- The meal maker will now make a salad out of any three different vegetables
- Simplified recipe list in Meal Maker help
- Reduced power consumption of Base Pad to 0.25 KW

SHORTCUTS
- Backspace now does the same as Delete (this is mainly for Mac)
- Toggle panels shortcut his now the T key (it was Alt before)

LOCALIZATION
- When you select a language, a toast will appear if it has any missing strings.

FIXES
- Fixed issue where meteors were the same frequency regardless of game speed
- Fixed mouse offset issues if resolution didn't match screen's aspect ratio
- Fixed colonists sometimes getting stuck in a loop when there are no tables available to eat
- Fixed issue where you would get paid even if visitors had died in the colony
- Fixed repairable structures sometimes getting stuck in a weird state
- Resolution is now saved in settings file instead on relying on windows to remember it
- Stability fixes

UPDATE version 1.0.10b released
- This fixes issue introduced in 1.0.10, where pressing the T key when a merchant had landed wouldn't toggle the resources panel.

UPDATE version 1.0.10c released
- Fixed issue with AI where colonists could get stuck in a loop at the airlock when going for Meals in the exterior of the base.
- Fixed broken text in spanish tutorial.