Update - Version 1.0.6
Changelog 🛠️
Menu Improvements
Added Difficulty Level: Introduced a new "Very Easy" level and enhanced the existing "Easy" level.
Quit Menu: The quit option in-game now returns players to the main menu instead of the home screen.
Level Restart: Players will now return to the level they were on after losing, rather than the home screen.
Bug Fixes 🐞
Level 1:
Fixed enemy dog movement to simplify gameplay.
Added decorative background elements and humorous text near the wall by the circular saw.
Moved the light fixture near the building; players can now find approximately ten sapphires to simplify the ascent to the roof.
Level 2:
Fixed issues with climbing onto the kiosk and simplified the light fixture mechanics.
Level 4:
Improved rock movement at the end of the level to prevent players from getting stuck and having to restart.
Level 6:
Final Boss: Reduced firing speed to decrease difficulty.
Level 7:
Traps made more visible as they were previously hidden behind scenery.
Level 8:
Final Boss: Reduced firing speed to decrease difficulty.
Thank you for your continued support and feedback! Enjoy the new updates! 🌟
