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Hey Barbarians, the update 1.7.1 is ready!

Hey Barbarians, the update 1.7.1 is ready:
We'll do our best to fix all the issues reported and update the game on regular basis. Thank you!

Age of Barbarian Ex 1.7.1

- Loading system, modified to be more efficient.
- Sometimes when the Player dodge the enemy attack, the enemy's weapon, was tinged with blood, fixed.
- If an enemy is defeated, to be executed, now the player must first end the fight.
- Marauder: High attack now hurt correctly.
- Beastman: Slap attack now hurt correctly.
- Some other minor glitch fixed.
- Some enemies were not impaled if pushed against Spikes, fixed.
- The sound effect of the bleeding surrendered enemy, still play also if the enemy was out of the screen, fixed.

Improvements:
- Zoom script, implemented.
- All enemies (Excluding end-level boss): The animation of the first part of their attacks are now slower.
- Counterattack! As soon as you block an Enemy Blow if you hit the High/Low Attack button, the barbarian will respond with a High/Low Counterattack.
- Furon-Azza, 5-3: Number of Marauders is now doubled.
- Training Level, some engine optimization.
- Training Level, 2: Now Boruth strike more slow.
- Hitbox system, now is more precise.

New Contents:
- When you Counter there is a New Soundeffect.
- New Achievement, COUNTERATTACK MASTER: perform 30 Counterattacks.
- Beast riders: Now the Player can Block (in order to block use the default Parry button).
- Beast riders: Now the Enemies can Block.
- Furon-Azza, 5-3: At the beginning of the area now you can see some marauders riding some Korkush.
- Furon-Azza, 5-3: The Korkush shadow at the beginning of the level, now look better.