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Hey Barbarians, the update 1.9.8 is ready:

We know, we know... it's a HUGE update, more then all because the compression of the images is changed, but it was necessary and it fix a lot of stuff.
Enjoy the game and stay tuned, because very soon we'll declare at what new game we are working on.
Yeah!

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Age of Barbarian Ex 1.9.8

- Game engine: Image size are optimized in order to request less memory in runtime.
- Game engine: Various optimizations, now it should run smoother.
- Forest of Azga: Shayna's weapon icon displayed the saw-axe instead of the moon-axe, fixed.
- Forest of Azga 2-1a: If you hang over a pit the player screams as when he die, fixed.
- Boruth's peak: When you kill Boruth the game counts as you kill two people, fixed.
- Boruth's peak: Player's shadow is now displayed correctly.
- Jungle of Chuth: The light contrast was missing, fixed.
- Jungle of Chuth 4-2: A part of the background was glitched, fixed.
- Jungle of Chuth 4-2: The Deathbird death animation was glitch, fixed.
- Wyvern's rider ambush: If pushed out of the screen the Wyvern's rider "level up", fixed.
- Wyvern’s peaks 5-3b: Tentacle grab animation glitch, fixed.
- Wyvern’s peaks 6-3a: In the middle of the screen there was a glitched line, fixed.
- Wyvern’s peaks 6-3a: The run button doesn't work, fixed.
- Dark warriors : Sometimes while roll, they didn't move, fixed.
- Spider God: Due a memory leak, the game could crash, fixed.
- Spider God - Top floor: A texture was missing, fixed.
- Spider God - Top floor: After Rouna had found the treasure, his icon was still visible, fixed.
- Spider God - Top floor: Added some missing sfx.
- Spider God - Top floor: Sometimes when you saved a maiden the button didn't appear, fixed.
- Spider God the witch: Rarely she was able to roll out of the screen, fixed.
- Spider God the witch: Tentacle behavior improved.
- When Rouna found the treasure, there were some graphic glitches, fixed.
- Some other minor glitches fixed.