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Coming In HOT-FIX 0.1.170

Yesterday, we released The Rise of Zer Update. We received a lot of great feedback and some reports of issues. The team has been monitoring reports, gathering data and looking into solutions for these issues today. We are pleased to announce that we have fixed the following issues:

- Skill Point/Skill Tree Issue: Many players since last night's release experienced an issue related to missing their skills and not being able to use their skill points. The problem stemmed from a null code occurring with regard to blueprints. This has been FIXED. All characters should retain their previously earned skills. You did not lose them.

- Black Screen Issue: Like above, many players were having issues where they would enter the game with a black screen, and then have to press ESC twice to resolve it. This has been fixed as well.

- Liquid Auto-Crafting: Some players noticed that when auto-crafting liquid at the Chem Station, it would stop upon walking away. This issue has been fully resolved.

- Cryo Rifle/Ammo Bug: The Cryo Rifle was having issues using Cryo Ammo. This is fixed and the Cryo Rifle is fully functional.

- Shovel, Cryo Rifle, and Cobalt-Assault Rifle can now be repaired.

- Spacecraft Radar: When traveling from low-orbit to the planet surface, the spacecraft radar was incorrectly displaying. This has been resolved.

- Worm Spawns on Original Proteus Map: Worms were not spawning on the original Proteus map. They now are.

- Added Contact Devs button to the menu UI.

- Added Blueprint tab to the mission menu.

- Added sounds to the building/crafting mechanics, as well as when cycling through the UI.