ADDED evil sales (random price increases) depending on difficulty
ADDED 5 more rounds to the demo, for a total of 15 rounds.
ADDED martyrs always get discounted in the shop after the first encounter with the witch on lower difficulties
ADDED ability to change the current page of the shop with A+D, or the shoulder buttons of a controller. I'd add dpad/arrow keys but I might later add full controls for gamepad, so that would then require unlearning to rebind them to selection controls within the shop
ADDED pressing B on controller to exit the: shop, pawn promotion, stats, oracle, and game over screens
ADDED clarification to tooltip config option about camera shake, and when it actually occurs
ADDED 3 new facts to the oracle
ADDED onscreen prompt to tell touchscreen players to 'drag pieces' if they tap a piece, and then tap an empty tile
ADDED ability to move through the instructions screens with A / B, LB / RB / Start (skip)
ADDED default control scheme for Steamdeck that utilises both gamepad controls, and also the trackpad as a mouse
CHANGED the white spot circle markers that indicate legal moves now render on top of everything for better clarity.
CHANGED when an enemy piece is about to be taken, but there are no other safe tiles either, it will make a move rather than just standing still.
CHANGED the current round, turn, and coin balance to always be visible on Steamdeck.
CHANGED price of artillery to be much more expensive due to how OP it is.
CHANGED "More games" button on end of demo screen now to be the "Oracle Pawn" button
CHANGED "attacks from afar" to "attacks from anywhere" on artillery shop description
CHANGED the positions of 'Exit' and 'Buy Boardfall' on the demo end sceen, so "Exit" is on the left, then rebalanced the positions of the other buttons
CHANGED lesser pieces to be cheaper, due to piece limit now added by control towers, so you can't spam the board with them. More powerful pieces increased in price.
CHANGED some of the future drops to add more variety to them
CHANGED "Double click" to "Double tap" on the pawn's inspector preview when using steamdeck/touch controls
CHANGED "Select a piece" to "Tap the piece" in the pawn promotion screen on Steamdeck
CHANGED tapping an enemy piece on Steamdeck to no longer play the 'error' sound, as this is the only way to 'hover a piece' on a touchscreen.
CHANGED "shift click to skip" prompt on instructions screen to say "press start to skip"
FIXED cannot place pieces from the shop on steamdeck, without tapping the piece first, and THEN tapping and holding the piece to begin placement
FIXED irrelevant hover UI getting in the way on steamdeck when summoning the engineer, and also when opening the pawn promotion menu
FIXED a stray fact that interrupted another fact about king protection that spread over 2 facts, on the oracle screen.
FIXED oracle making no entrance sound when accessed from the main menu
FIXED game crash if the oracle successfully convinces you to follow me (a little sad that there have been no bug reports of this...)
FIXED engineer hopperify "on upgrade" laughter being too high pitched sometimes
FIXED pawn rank badge shown on promotion screen 'clips' and goes around again if the rank is higher than the maximum
FIXED "Make piece jump" on shop description for the hopper upgrade was missing an "s".
REMOVED ability to promote a pawn to king (this is temporary, I will add this back once it's tested properly)
- News and updates
- Boardfall
- v1.0.9 - Steamdeck support + overhaul for demo release
Source: Steam Community (opens in a new tab)
