Now we can see a list of conditions by pressing "F1" key.
Rogue weapon Calamity's Ambush now applies Bleeding and Crippled if target's HP is above 50%.
Wizard's Blink now correctly applies Fury instead of Precision.
Oracle's Life Bond can't be cast to self from now on.
Gravekeeper's Putrid Explosion no longer applies Poison to allies.
Orc Shaman's Thunder Storm no longer applies Agony on "Miss".
Monk weapon Way of the Distant Paths's Energy Blast now has a proper icon.
Nomad's Sand Blast, and Desert Spike skills have been boosted.
Kirinborn's Charging Strike damage reduced to 4 from 9, its Range increased from 5 to 6.
Crystal Archer's Splinter Flash no longer applies Rewind to self but its Range increased to 5 from 4.
Executioner's Merciless Torture now deals extra damage to foes "above" 50% HP instead of "below".
Bloodseeker's Rupture now deals 2 damage but applies 3 stacks of Bleeding.
Bloodseeker's Sever Artery no longer applies Bleeding but removes 1 buff and applies Protection to self if target has Bleeding.
Assassin's Unexpected Strike now also applies Confusion but its CD increased from 1 to 2.
Sentinel's Arcane Shot damage increased from 3 to 4 and applies Vulnerability, no longer applies Agony on critical hit but its CD increased from 0 to 1.
Sentinel's Lunar Blaze now applies Blind(50%) instead of Vulnerability(25%).
New Objects for StoryBuilder: OBJFences(6), OBJCatapult, OBJEpic Chest(open, closed, empty)