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Overfall - Build 31/03/2016
- Wizard unlock extra requirments are removed. It now requires difficulty 3.
- When a persona or trinket is activated their name will appear with their icon.
- Timed personas are now saved and loaded correctly.
- Entering an Island just after loading a game will not skip enemy summoning.
- On a charmed hero's turn, a visual effect will indicate the caster of the charm.
- Added glow effects for the trade screen.
- Condition icons on character heads will show the remaining time.
- Hearth of Olath will only be triggered upon killing an enemy.
- Reputation gained from workshop encounters will correctly trigger main story events.
- Fixed the proc rate of the persona Ferocious.
- Fixed an issue where characters wouldn't spawn where they're supposed to on the boat.
- Buttons behind tutorial screens cannot be clicked anymore.
- [Story Builder]The Story Builder screen optimized, and should be much smoother now.
- [Story Builder]Added a 'Delete File' button. And all delete buttons have confirmation screens.
- [Story Builder]Deleted files will be moved to a temp folder called 'Overfall Trash'
- [Story Builder]Removing non-child connections button is moved inside the nodes as a small scissors icon.
- [Story Builder]Objects are seperated into catagories for easier navigation.
- [Story Builder]Removed the OBJ and NPC texts from object and non figthing NPC names.