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Overfall - Build 31/03/2016

  • Wizard unlock extra requirments are removed. It now requires difficulty 3.
  • When a persona or trinket is activated their name will appear with their icon.
  • Timed personas are now saved and loaded correctly.
  • Entering an Island just after loading a game will not skip enemy summoning.
  • On a charmed hero's turn, a visual effect will indicate the caster of the charm.
  • Added glow effects for the trade screen.
  • Condition icons on character heads will show the remaining time.
  • Hearth of Olath will only be triggered upon killing an enemy.
  • Reputation gained from workshop encounters will correctly trigger main story events.
  • Fixed the proc rate of the persona Ferocious.
  • Fixed an issue where characters wouldn't spawn where they're supposed to on the boat.
  • Buttons behind tutorial screens cannot be clicked anymore.
  • [Story Builder]The Story Builder screen optimized, and should be much smoother now.
  • [Story Builder]Added a 'Delete File' button. And all delete buttons have confirmation screens.
  • [Story Builder]Deleted files will be moved to a temp folder called 'Overfall Trash'
  • [Story Builder]Removing non-child connections button is moved inside the nodes as a small scissors icon.
  • [Story Builder]Objects are seperated into catagories for easier navigation.
  • [Story Builder]Removed the OBJ and NPC texts from object and non figthing NPC names.