Developer postOriginal post (opens in a new tab)

Deathstate Update 1.04

Increasing Insanity

Major Features:

  • Challenge the Insanity Portal, the craziest and hardest mode in the game. ​
  • Face 2 hideous new bosses!
  • Discover 8 new items and organs, all with unique effects.
  • Watch new endings for every character!

Minor Features:

  • You now hit a key to pick up organs and items instead of auto-collecting them. If you'd prefer the original behavior, you can enable it in the options menu under "auto-pickup."
  • New rare unique enemies are now lurking throughout the planes.
  • Lots of new particle effects art for buffs and debuffs have been added.
  • Several new firing patterns for both the player and enemies.
  • Some player weapons have been changed to use these new firing patterns. Their DPS should remain about the same.
  • Added more new enemy behaviors for Desecration difficulties.

​Tweaks and Bug Fixes

  • "Get Every Item" achievement is now "Get 140 Items." Some of the new items are REALLY hard to unlock.
  • Grundy's Lesser Tome of the Eye (Fireball Grimoire) is pretty powerful, so we put it behind an unlock.
  • Elite chests can now spawn a maximum of 3 elites.
  • Elite enemies now scale based on depth, so they won't be such push-overs at higher layers.
  • Made World 4 maps larger.
  • The camera now tracks bosses more actively.
  • Slightly increased the movement penalty on the Yellowed Fatty Spleen.
  • Further increased Seeker's Entropy damage.
  • Nerfed the maximum possible damage output possible from a single Scar explosion.
  • Greatly increased the Brawler's PUNCH damage. Don't stop punching!
  • Made the Player laser beam visually smaller to reduce how much it obscures enemy bullets.
  • Fixed a bug causing various item and weapon effects not to apply to The Eye character correctly.
  • Fixed a bug that could sometimes cause you to get stuck in Introspective or Expanded Sight modes.
  • Fixed a bug that was causing Desecration Altars to appear on Worlds 2 or 3 even if you didn't trigger Desecration on World 1.
  • Fixed a bug that could cause the final boss to not progress phases under very particular circumstances.