Improvements and Bug fixes
- fixed UI focus problems
- fixed a case of workbench not recognizing weapon status
- fixed recycle damage mismatch between list and stack
- fixed crafting description time, now time buff and debuffs are reflected
- fixed post process setting quality moving up
- fixed spawn rotation
- fixed streaming issues
- Improved AI pathing
- Improved overall sound quality
Adjustments
- tuned down aim down sight blur amount
- fixed aim down sight bug occuring when swap-canceling the reload
- removed consumable usage lock. consumable usage is now could be cancelled by swapping
- Weapon swapping system overhaul: weapon swapping changed to more classical system
- improved feedback on enemy hit
- added numbers representing the status of player (health, sleep etc.)
- added Lever-action shotgun

