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Update #2 - Mac, Save Profiles, Additional Leaderboards and Bugs!

This week's update brings OS X support, save profiles, additional leaderboards for all medallions and a bunch of bug fixes & improvements.

[img=http://i.imgur.com/JVFuMwu.png]

We're still hard at work on more levels and content, but we wanted to get these important changes out first. The full list is detailed below:

Update #2 (build id 884894)

New Features / Tweaks

  • Added multiple save profiles from the main menu.
  • Added global leaderboards for all medallions.
  • Display medallion times in the Explorer Book.
  • Display the current level timer in the pause menu.
  • Prevent accidental cutscene skips by showing "Press A to Skip".
  • Mapped keyboard arrow keys to rotate the camera.
  • Re-mapped the close parachute keyboard key from 'B' to 'R'.

Bug Fixes

  • Fixed a bug where restarting levels didn't reset the level timer.
  • Fixed occasional mouse cursor flicker.
  • Fixed rendering artifacts with UI text caused by different resolutions.
  • Fixed camera pop after initial cutscene in the forest.
  • Fixed input bug when selecting UI elements (sometimes it would skip over a selection)
  • Fixed a bug where the resolution drop-down list could extend off screen (on 4k monitors).
  • Fixed a bug where the HUD timer could overlap the pause menu.
  • Fixed a bug where fossil & location UI popups could overlap.
  • Fixed a rendering bug with the telescope UI on low-quality mode.
  • Fixed a bug where input was still being processed after selecting UI elements.
  • Fixed a bug where UI hints would flicker between keyboard and controller images.
  • Fixed a bug where you could interact with NPCs while having an item equipped.
  • Fixed a bug where player particles weren't getting cleaned up on level reset, causing long white particle trails.
  • Player avatar resets properly when deleting save data.
  • Removed floating grass in the forest.
  • Disabled auto-rotate camera zones when playing with mouse/keyboard.

Shoutouts

  • A World of Platforming Adventure - Hardcore Gamer

Additional Notes

  • Previously obtained medallion times won't automatically upload to the new steam leaderboards because we had some unfair timer exploits in older builds.
  • Upgraded from Unity 4.3 to 4.6.9 (for added stability).

Please let us know what you think of this update on our forums.

Thanks again for your support everyone!