This week's update brings OS X support, save profiles, additional leaderboards for all medallions and a bunch of bug fixes & improvements.
[img=http://i.imgur.com/JVFuMwu.png]
We're still hard at work on more levels and content, but we wanted to get these important changes out first. The full list is detailed below:
Update #2 (build id 884894)
New Features / Tweaks
- Added multiple save profiles from the main menu.
- Added global leaderboards for all medallions.
- Display medallion times in the Explorer Book.
- Display the current level timer in the pause menu.
- Prevent accidental cutscene skips by showing "Press A to Skip".
- Mapped keyboard arrow keys to rotate the camera.
- Re-mapped the close parachute keyboard key from 'B' to 'R'.
Bug Fixes
- Fixed a bug where restarting levels didn't reset the level timer.
- Fixed occasional mouse cursor flicker.
- Fixed rendering artifacts with UI text caused by different resolutions.
- Fixed camera pop after initial cutscene in the forest.
- Fixed input bug when selecting UI elements (sometimes it would skip over a selection)
- Fixed a bug where the resolution drop-down list could extend off screen (on 4k monitors).
- Fixed a bug where the HUD timer could overlap the pause menu.
- Fixed a bug where fossil & location UI popups could overlap.
- Fixed a rendering bug with the telescope UI on low-quality mode.
- Fixed a bug where input was still being processed after selecting UI elements.
- Fixed a bug where UI hints would flicker between keyboard and controller images.
- Fixed a bug where you could interact with NPCs while having an item equipped.
- Fixed a bug where player particles weren't getting cleaned up on level reset, causing long white particle trails.
- Player avatar resets properly when deleting save data.
- Removed floating grass in the forest.
- Disabled auto-rotate camera zones when playing with mouse/keyboard.
Shoutouts
- A World of Platforming Adventure - Hardcore Gamer
Additional Notes
- Previously obtained medallion times won't automatically upload to the new steam leaderboards because we had some unfair timer exploits in older builds.
- Upgraded from Unity 4.3 to 4.6.9 (for added stability).
Please let us know what you think of this update on our forums.
Thanks again for your support everyone!