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Update 1042788

This update is focused on performance and "pain" points to make gameplay "smoother":

- another set of performance adjustements to base game and DLCs, this should be significant for lower spec PCs
- specific performance improvements to zombie DLC city maps
- zombie DLC updates to zombie movement
- new feature to quickly draw weapons, first, second and third one with 1,2,3 keys (configurable under controls)
- you can now holster weapon
- you can now throw object when moving it (this is to prepare a foundation for objects that can be thrown at enemy to hurt them, in example bottle)
- added keys to select next and previous weapon (additionally to switch weapons with mouse scroll), configurable under controls
- minimap adjustements to instead render area in detail, minimap now is covering much wider range and focus on indicating enemy position
- fixed some shadow bugs
- ammo pickup fix, you will now only pickup ammo if you are not full and it will only count to currently selected weapon
- added two trailers with gameplay to store page

That's it for now. It is time to pave your way with blood. Dinosaur blood.