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Patch #2 in beta

Hi everyone!

We are still bug hunting and fixing issues that you all run into, and another patch is ready to go out very soon. Once again, we are very sorry that we did not find all the issues that you all have run into and are still working 24/7 to make the game run as well as it should for everyone.

Here are the main points of improvements for this build:

  • Improvements to crucial progression items in Showroom to fix progression blockers.
  • Improved performance of dead NPCs.
  • Reverted change that made it very hard to throw knives with Oculus Touch controllers in SteamVR.

Some of you have also been asking for Oculus SDK support instead of Steam VR - we have a new beta version for that too! The more betas the better! If you want to try that out, enroll to the "oculussdk" beta branch in your Steam settings.

If you've never joined a Beta branch on Steam before, here's HOW TO.

Patch testing branch: "openbeta"
Oculus SDK branch: "oculussdk"

Thanks for sticking with us and giving us a chance to sort all of this out! Budget Cuts is here for the long run and so are we. ♥