Developer postOriginal post (opens in a new tab)

Wuppo patch notes 1.0.21

Helloooooooo!

Hope you had fun in the Halloween event! Here are the 1.0.21 path notes ( SPOILER ALERT):

Changes (since 1.0.20):

Damage display changes:
A lot of people thought the (upgraded) bazooka did far less damage than it actually does. The following changes should make it easier to see how much damage you are dealing:

  • When dealing damage to the same enemy multiple times within 6 frames time (for example hitting a charged bazooka shot directly and also hitting it's explosion and/or loose projectiles) damage numbers get combined.
  • Damage numbers will always show the highest number in front.
  • Damage numbers from large explosions will be created on the position of the enemy, rather than the center of the explosion.

Heal balancing:
Fnakker crackers get tastier quicker (eat 10 of them to max out the heal potential).

  • Fnakker cracker 1 heal increased from 10~34 to 10~100.
  • Fnakker cracker 2 heal increased from 40~55 to 40~120.

Wuppo OST DLC changes:
Added a few more songs to the OST DLC.

  • Halloween music (part 5).
  • Carillon music (part 5).
  • Dream hallucination music (part 5).

Other changes

  • Halloween event ended. Wondersplenk returned back to normal.
  • Zwepel The Deadly Pumpkin Nightmare Disaster will be available after defeating the final boss and loading your savefile (we couldn't say bye :'C ).
  • Added 2 more Blak Cakes to Dorst caffé.
  • You can no longer throw items onto a pedestal if you're standing on it yourself (which would before cause you to catch the item immediately after placing it).
  • Made some minor alterations to dialogue of some wums in Popo City when wearing a criminal hat.
  • Made the spiky balls in Wum Garden a bit easier to push.

Fixes (since 1.0.20)

  • Falling asleep code updated. Some people could somehow disable themselves from falling asleep. Hopefully this fixes it.
  • Fixed an issue where you could shoot with the bazooka but the gumball would break immediately.
  • The audio settings no longer decriment by one sometimes when you leave and return to the screen when having less than full volume.
  • You can no longer double shoot after charging your bazooka and releasing the item button while in a tube.
  • Rain volume now gets affected by the ambience volume slider.

Enjoy playing!