Game enhancements:
- campaign tutorial added (playable as first scenario with Britain)
- optimized fps performance when searching building sites or setting waypoints for armies/fleets
- changed font contrast
Game balance:
- increased delivery priorities for building sites
- changed necessary building resources for mines (skipped ari)
- reduced effect of corruption (be aware that corruption leads to losses in tax revenue and trade income)
- increased resource range of provincial buildings
Fixed bugs:
- fixed problem with multiple arranged regiments if drag and drop to a new div
- fixed embarking/debarking problems: shipped units now can debark if fleet is selected and rmc on land with wayrights (or enemy or own)
- fixed not chooseable buildings while upgrading
- fixed disappearing buildings while upgrading and seasonal change
- fixed problem with hanging armies after reloading an autosave game which was saved shortly before battle
- fixed problem with not chooseable policies shortly after a new game was started
- showing staff experience 0 if personal utilization is at 0
- fixed multiple division references after deleting buildings
- adjusted sensitivity with diagonal scroll
- corrected wrong campaign scenario ending display
Next Version:
- scaling UI
- implementation keyboard controls