Version 1.076:
Game enhancements:
- polished leader pics
- units can now be dispersed (in division hierarchy menu), free soldiers are added to the population of the situated province
- whole divisions can now be captured if they have no passable way of retreat (therefore a beaten enemy should be chased to prevent rallying)
- improved game performance for huge battles
Fixed bugs:
- corrected retreat angles depending on the distance to the enemy units
- fixed wrong calculation of interest expenses
- fixed bug where mines are not progressing in producing loam
- fixed crash after other nations are adding new regiments to their existing brigades
- switched wrong name of technology and
- switched quarters in corporate balance sheet from left to right so that it matches with the overall financial balance sheet
- fixed another wrong display of trade income in balance sheet
- fixed bug where quarter names in balances disappeared after loading a game
- regiments in unit hierarchy are now shown correctly after a brigade has been removed
- historic events now cannot be abandoned by opening other menues
- resetted start date of prussian scenario to 1st august 1756, 8 days before the start of the war
- fixed bug/crash with out of the map unit positions when arriving later on the battlefield
- fixed crash if fog of war is enabled and units come too close to battle map border
- fixed crash when starting second battle and smokes are updated
- corrected wrong unit icon info if second battle starts
- fixed bugs: victory message was not viewable if mouse over, occupation of provinces sideinfos now active
- technology and change of kings sideinfos now disappear after a few seconds
- later arriving enemies now join ai maneuvers
- fixed crash when selecting brigade in unit hierarchy
- fixed endless autocalc battle if two equal-strength divisions meet
Balancing:
- square formations now have greater effect on defense, especially against cavalry
- reduced negative morale effect using fastmarch