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Update to version 1.093

Game enhancements:
- added Spanish version
- added French version
- added mouseover tooltips for harbor buttons

Game balance:
- improved pre-good utilization calculation of companies with influence on the output numbers

Fixed bugs:
- fixed stuck campaign objects due to bad balancing of waypoint finding
- removed possibility to move out troops of occupied enemy forts on own terrain
- added workaround for non embarkable divisions due to earlier canceled sea transport
- fixed problem that new ship type technology did not lead to activation of relevant ship type
- fixed peak weapon supply of new recruited units and garrisons
- fixed problems with loam mines losing production efficiency after seasonal change, battle or reload [not effective for old savegames]
- fixed bug where mines could not find a resource if constructed directly in the middle of the resource
- influence of increased production of new technologies now implemented correctly

Layout:
- switched farm ground texture cotton <-> tobacco

interim patches: 1.921
- fixed technology bug where loading a game led to loss of technologies and research time
- balancing: slowed research by about 20%
- corrected "city switch", now the last city can be viewed too using this arrows
- removed irrational numbers of diplomatic tech trade with HRE